Grok Build is now available on every plan, on the web and on mobile.
Describe an app, a game, a website, or a dashboard in Grok, and Grok builds a working version live in your chat — on the web, on iOS, and on Android.
When we introduced it in July, building in Grok was an Early Beta limited to SuperGrok Heavy. Since then we've made it faster, taught it to publish and share what you make, wired it into X, and given the apps it builds access to our own models. All of that ships to everyone today.
Every example below is a real published app, live at its own grok.me link, created from the message shown above it.
Build a peaceful 3D driving game: an endless forest I can drive through freely, with no missions and no timers. Make it feel calm.
Every app you publish gets its own address on grok.me, and you decide who can open it: just you, anyone with the link, or the whole internet. Bring your own domain if you'd rather.
Grok also creates the art that travels with the link. Each app gets a cover that unfurls as a rich preview wherever it's pasted — messages, chats, docs, the timeline. It's generated for your specific app, and you can regenerate it, upload your own, or ask Grok to redesign it mid-conversation.
Website URL
Access
App cover
RegenerateIllustration of the publish sheet. The cover is generated for you and can be regenerated or replaced.
Apps you share on X don't arrive as bare links. The banner renders inline, carries your handle, and games get a play affordance in the card, so people meet the app before they ever leave the feed.
Turn on the SpaceXAI APIs for an app and it can call Grok for chat, images, and voice from inside its own code — no keys to create, paste, or rotate. A trivia game can write new questions on demand, a support page can answer in your voice, a notes app can summarize itself. Access is per app, and you can revoke it at any time.
Also new since the Early Beta:
Open Grok on the web, iOS, or Android, and describe what you want.